This commit is contained in:
2025-09-06 12:25:18 +02:00
parent 985f6d9bf9
commit 6f55dedbaa
8 changed files with 212 additions and 25 deletions

View File

@@ -3,10 +3,11 @@
import { page } from "$app/state";
import { error } from "@sveltejs/kit";
import SimpleQuestionComponent from "$lib/SimpleQuestionComponent.svelte";
import { isSimpleQuestion } from "$lib/games/games";
import { isMultipleChoiceQuestion, isSimpleQuestion } from "$lib/games/games";
import ws from "$lib/websocket.svelte";
import { MessageType } from "$lib/MessageType";
import { untrack } from "svelte";
import MultipleChoiceQuestionComponent from "$lib/MultipleChoiceQuestionComponent.svelte";
console.log("wall:", page.params.wall);
@@ -58,6 +59,7 @@
}
let showAnswer = $state(false);
let showQuestion = $state(false);
$effect(() => {
if (ws.messageNum <= 0) return;
@@ -67,6 +69,7 @@
if (json.type == MessageType.SHOW_ANSWER) {
ws.nextMessage();
untrack(() => {
showQuestion = true;
showAnswer = true;
});
}
@@ -76,6 +79,19 @@
showAnswer = false;
});
}
if (json.type == MessageType.SHOW_QUESTION) {
ws.nextMessage();
untrack(() => {
showQuestion = true;
});
}
if (json.type == MessageType.HIDE_QUESTION) {
ws.nextMessage();
untrack(() => {
showQuestion = false;
showAnswer = false;
});
}
} catch (e) {}
});
</script>
@@ -91,9 +107,11 @@
{#if question === undefined}
<p>Question is undefined</p>
{:else if isSimpleQuestion(question)}
<SimpleQuestionComponent {question} {showAnswer} />
<SimpleQuestionComponent {question} {showAnswer} {showQuestion} />
{:else if isMultipleChoiceQuestion(question)}
<MultipleChoiceQuestionComponent {question} {showAnswer} {showQuestion} />
{:else}
<p>Type of question unknown: {question.type}</p>
<p>Type of question unknown</p>
{/if}
</div>
</div>

View File

@@ -2,7 +2,12 @@
import Wall from "$lib/Wall.svelte";
import type { Player } from "$lib/Player";
import { GameState } from "$lib/GameState";
import { isSimpleQuestion, type Game, type Question } from "$lib/games/games";
import {
isMultipleChoiceQuestion,
isSimpleQuestion,
type Game,
type Question
} from "$lib/games/games";
import ws from "$lib/websocket.svelte";
import { page } from "$app/state";
import { MessageType } from "$lib/MessageType";
@@ -11,6 +16,7 @@
import SimpleQuestionComponent from "$lib/SimpleQuestionComponent.svelte";
import PlusMinusButton from "$lib/PlusMinusButton.svelte";
import type { VisitedQuestions } from "$lib/Types.js";
import MultipleChoiceQuestionComponent from "$lib/MultipleChoiceQuestionComponent.svelte";
let startDisabled = $state(true);
@@ -60,6 +66,9 @@
public currentQuestion = $state(0);
public answerIsShowing = $state(false);
public questionIsShowing = $state(false);
public pointsGivenForCurrentQuestion = $state(false);
constructor(game: Game) {
this.game = game;
@@ -146,6 +155,7 @@
showAnswer() {
this.answerIsShowing = true;
this.questionIsShowing = true;
ws.sendMessage({
type: MessageType.SHOW_ANSWER
});
@@ -158,12 +168,29 @@
});
}
showQuestion() {
this.questionIsShowing = true;
ws.sendMessage({
type: MessageType.SHOW_QUESTION
});
}
hideQuestion() {
this.questionIsShowing = false;
this.answerIsShowing = false;
ws.sendMessage({
type: MessageType.HIDE_QUESTION
});
}
plus(player: Player) {
if (!this.answerIsShowing) return;
if (player.name === this.currentPlayerToName()) {
player.points += this.question.points * 2;
} else {
player.points += this.question.points;
}
this.pointsGivenForCurrentQuestion = true;
this.sendPlayers();
}
@@ -189,6 +216,9 @@
) {
this.visitedQuestions[this.currentCategory].push(this.currentQuestion);
}
this.pointsGivenForCurrentQuestion = false;
this.answerIsShowing = false;
this.questionIsShowing = false;
this.nextPlayer();
if (this.wallIsDone()) {
this.goToNextWall();
@@ -242,8 +272,12 @@
return this.game.walls[this.currentWall];
}
get category() {
return this.wall.categories[this.currentCategory];
}
get question() {
return this.wall.categories[this.currentCategory].questions[this.currentQuestion];
return this.category.questions[this.currentQuestion];
}
}
@@ -281,9 +315,17 @@
<Scoreboard
players={gameManager.players}
currentPlayer={gameManager.currentPlayerToName()}
editable={true}
onReload={() => gameManager.sendPlayers()}
/>
{#if gameManager.state === GameState.SHOW_QUESTION}
<div class="flex grow flex-col">
<div class="m-4 flex justify-between text-4xl">
<div>{gameManager.category.name}</div>
<div>
{gameManager.question.points} Punkte
</div>
</div>
<div class="flex grow ps-4 pe-4">
{#if gameManager.question === undefined}
<p>Question is undefined</p>
@@ -291,6 +333,13 @@
<SimpleQuestionComponent
question={gameManager.question}
showAnswer={true}
showQuestion={true}
/>
{:else if isMultipleChoiceQuestion(gameManager.question)}
<MultipleChoiceQuestionComponent
question={gameManager.question}
showAnswer={true}
showQuestion={true}
/>
{:else}
<p>Type of question unknown: {gameManager.question.type}</p>
@@ -298,6 +347,15 @@
</div>
<div class="m-4 flex items-center gap-4">
<button class="btn" onclick={() => gameManager.goBack()}>Zurück</button>
{#if gameManager.questionIsShowing}
<button class="btn" onclick={() => gameManager.hideQuestion()}
>Frage verstecken</button
>
{:else}
<button class="btn" onclick={() => gameManager.showQuestion()}
>Frage aufdecken</button
>
{/if}
{#if gameManager.answerIsShowing}
<button class="btn" onclick={() => gameManager.hideAnswer()}
>Antwort verstecken</button
@@ -312,11 +370,15 @@
label={player.name}
plus={() => gameManager.plus(player)}
minus={() => gameManager.minus(player)}
showPlus={gameManager.answerIsShowing}
/>
{/each}
<button class="btn" onclick={() => gameManager.finishQuestion()}
>Abschließen</button
>
<div class="grow"></div>
{#if gameManager.answerIsShowing && gameManager.pointsGivenForCurrentQuestion}
<button class="btn" onclick={() => gameManager.finishQuestion()}
>Abschließen</button
>
{/if}
</div>
</div>
{:else if gameManager.state === GameState.END}